August 2017 – July 2018 : Technical Artist

I created prototypes and demos to showcase the potential of the Meta 2 headset to customers. Work included interactions and visuals for the glTF viewer shown at Solidworks World 2018. For this demo, I created scripts to place of the bubble controls in an arc around the platform, as well as a to control the dynamically updating scale graphic. In addition, I worked to refine visual elements of shaders in the scene.



2014- 2017 : AR/VR Developer

I created the design and content for an initial prototype of a Google Tango shopping app, working with another developer during a 3-day event.  As a result of this work, Avametric was able to continue a partnership with Gap and Google to release DressingRoom at CES 2017. In addition to the initial prototype, I contributed in the refinement of graphic elements of the final app such as the rotation control visual, shelf platform and avatar shadow. I also worked to on a script to refine the lighting of the shelf avatars and did extensive quality assurance and performance testing.