A tool for MARI 2.0* and above to set up diffuse, bump, and specular channels and connect them to appropriate inputs in a specified type of shader. Bump and spec channels are created with a base color of 50% gray. The diffuse channel resolution and depth are set to match the newly created bump and spec channels. Multiple shaders can be created if the tool is used again. In this case, channels will not be created again.
*Note: Shader Setup has only been tested with Mari 2.6v2.